Far Cry 6 is free on Google Stadia this weekend

Google Stadia saw a bit of drama last week, but this week it continues with a free weekend for Far Cry 6, several new game announcements and one title on the calendar for 2026.

Stadia Changelog is a weekly series about 9to5Google where we collect some of the Stadia news we wouldn’t be able to talk about otherwise. This includes an overview of which new games have been released on Stadia during the week, which games have received updates and patches, new games confirmed or speculated for the platform, and more. Come back every Friday, and don’t forget to view Bandwidthour weekly look at the rest of the cloud gaming world, including GeForce Now, Luna and more.

New games on Stadia

A new game has arrived this week as part of Google’s Stadia Pro lineup for August: Calico. The game costs $11.99 separately from Pro and offers a 60-minute free trial. The game is a community simulator in which players rebuild a cat cafe.

Calico is a daily community sim game in which you are given an important and cute task: rebuild the city’s cat cafe and fill it with cute and cuddly creatures! Build up your cafe by filling it with cute furniture, fun decorations, tasty pastries and get it buzzing with animals again!

The platform has also added a free demo of an unfinished crowdfunded game Outbreak: Shades of Horror.

Google has added 44 new games to Stadia so far this year. In 2021, Google delivered 107 new titles to the Stadia library, and the company promised at least 100 new games by 2022, a tall order at this current pace – but more weeks like this would certainly help the platform deliver on that promise.

Notably, Google has stopped including the promise of 100 new games in its most recent community updates and blog posts, with the last mention coming in March.

Games are coming to Stadia

In line with the playable teaser of the upcoming sequel, Google confirmed that Dead Drop Studios’ Outbreak: Contagious Memories was supposed to be coming to Stadia “soon”, but there is no release date yet.

Google also confirmed that The dungeon of Naheulbeuk: the amulet of chaosa fantasy RPG, coming “soon”. From spaceThe multiplayer sequel to It Came from Space and Ate Our Brains will also head to Stadia in the fall of 2022.

Dreamworks Dragons: Legend of the Nine Realms has also been confirmed for a September 2022 release.

Perhaps the most interesting announcement this week, though, was from an indie game called Talking dogs 2. The game is a sequel to Talking Dogs, which hasn’t even been released yet, but will also be released on Stadia in 2023. However, the sequel is apparently slated for a release on Google Stadia in 2026, making it the furthest release on the calendar right now.


Far Cry 6 is free for everyone this weekend

All Stadia players, new and old, paid or free, can take part in a free Far Cry 6 weekend in the coming days. Far Cry 6 is free on Stadia through August 7, whether you have a Pro subscription or now.

Assassin’s Creed Valhalla 1.6.0

Assassin’s Creed Valhalla, which rolled out earlier this week, picked up its 1.6.0 update that prepares for “The Forgotten Saga.” You can view the full changelog here; there are no Stadia-specific changes.

A Destiny 2 streamer came up with a brilliant use for Stadia

Destiny 2 is one of Stadia’s best games, and it just got better thanks to cross-platform support. But one streamer found a brilliant way to use Stadia to amplify his gameplay: he had nearly a dozen accounts to create a “checkpoint service.”

PCGamer breaks down the whole move, but the short version is that “Luckstruck9” runs 11 Stadia accounts on a secondary machine that doesn’t even have a graphics card, and uses those accounts to help themselves and other players in the community collect checkpoints and the game ahead. It’s a smart move to say the least!

Today, he maintains 11 Stadia accounts, all on a single desktop with an i7-7700k processor, 32GB of RAM, and no graphics card. “We use a macro that sends Stadia some input and then moves to the next window until all input in a given cycle has been sent,” Lai says. “Then the macro just goes back to the first window and the process starts all over again.” I suspect anything with macros violates Bungie’s terms of service, but since checkpoint sharing is such a ubiquitous and accepted part of the community, it feels like the studio can turn a blind eye.

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